August 22, 2007

Make Your Own Wacky Contraptions

Using the newest version of the brain-twisting program, Crazy Machines 1.5 (**** out of four), you can have fun solving "Rube Goldberg" type machine puzzles. Or, if you feel creative, you can try making your very own wacky contraptions. The program includes more than 200 puzzles to solve (by assembling the provided parts); these puzzles range from very simple to very complex contraptions, all designed to do easy tasks in a fun, weird and wacky, complicated way. Version 1.5 includes additional action elements to work with and more challenges to solve.

You’re best starting off the game in the Inventor’s Training Camp, where the "professor," your host for the program, gives you challenges. The challenges are simple ones first, such as controlling how a ball rolls down a plank to hit a basket, but soon you move on to more complex challenges. For example, "professor" wants to grill his sausage. You are given a stock of parts to use. So you assemble a machine that puts a flame under a tank to boil water in the tank to create steam that drives a steam engine that turns a pulley that turns a belt that turns another pulley that turns another belt that turns the rotisserie that holds the sausage. And don’t forget to put a fire under the sausage too. The more than 100 included elements range from simple pegs, platforms, wheels and belts to canons and fireworks to airships, robots and electric generators and more; most perform some action that creates a chain reaction to get a final desired result.

In the My Lab section you can assemble your own machines to show your own ingenuity, such as making a machine that lets a ball fall on the plunger of a blowtorch, lighting it. The blowtorch flame lights a rocket that, when it goes off, knocks a box off a shelf that falls on a switch that turns a light on. Now, isn’t that an easy way to turn on a light? Use your imagination, and you’ll have a world of fun designing and assembling these perfectly useless crazy contraptions. And, you can export your inventions to drive other inventors crazy figuring them out.

In the New From the Lab section of Crazy Machines 1.5 you’re introduced to the many newer and harder challenges. But by now you’re an expert inventor, so you should be up to the task.

The 3D graphics are good and use accurate physics models to control their motion. These models add to the challenge at time, for example, if you don’t give a ball enough push, it may not reach the switch or knock the block off the shelf. The program is fun for the whole family, and we find this newest version with new content even more challenging and quite addicting. Highly recommended.

From Viva Media, Windows 98/Me/2000/XP and Mac G4, OSX 10.3+, $19.99.

 

Take Care of the Animals (ages 8 and up)

Pet Vet 3D: Wild Animal Hospital (****) is a followup to Pet Vet 3D: Animal Hospital, now taking our veterinarian to a wild animal park. The program is a fun and interesting interactive game that lets you play the part of the veterinarian just starting her practice in an African national park. You’ll have to equip your veterinarian’s office with tools such as a stethoscope, thermometer, a scale and more and also decorate your own wilderness home. In addition, you’ll have to buy feed for the various animals you’ll be caring for. All of this takes money, so the game starts you off with a small amount of money to buy your initial equipment and supplies.

Since you’re paid for taking care of various animals, you earn more money, enabling you to buy more equipment, hire help and eventually build a bigger clinic with pens and more. If your veterinary skills are good and you earn a good reputation, your clinic will grow. The baby wild animals you get to treat include meerkats, lions, zebras, elephants and more. All is not work, since you have a chance to play with your patients. Nothing as cute and cuddly as a lion cub. If only they didn’t have to grow up.

As the game progresses, you’ll have to examine animals brought to you. But be careful--if you make the owners or gamekeepers wait too long they may get angry and leave. Once you’ve diagnosed your animal patient, you’ll have to select a treatment. You find help and learn about wild animal ways from the books you buy and read. These books have information on health and illnesses, including more than 100 animal diseases.

And, you have to take care of yourself as well as your animal patients. You need to see to it you get proper rest, nutrition and exercise. There are "Health Meters" to help you check on your health. You’ll also have a chance to dress up to look your best.

Game play is straightforward--just point to a location you want

the veterinarian to go to (such as the examining room table), and she moves there. Several options appear, and you choose which action to take. The game has three levels of play (easy to difficult) and you can choose between a free play option or scenario based play where you are given specific problems and have to solve them. Help comes from tool tips as you point to each icon and from a 26-page manual on the disk. Good fun for the whole family.

From Viva Media, Windows 98SE+ with Pentium 800MHz+, 300MB free disc space, $29.99.

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